To add more context to Sony's announcement, we looked at how quickly some other recent consoles took to sell their first 10 million systems worldwide. While different launch dates and staggered international launches skew some of these comparisons, the data overall shows that the PS5 is selling as fast or faster than some of the most popular consoles of the recent past.
We also looked at newly revealed sales data for PS5 exclusives Returnal and Ratchet & Clank: Rift Apart and compared their sales rates to similar early system-sellers on the Switch.
Sales rates for first ~10M sales
Sony
- PS1 - 7,723 / day (11.5M in 1,489 days - Source)
- PS2 - 27,066 / day (10.61M in 392 days - Source)
- PS3 - 25,373 / day (10.53M in 415 days - Source)
- PS4 - 37,313 / day (10M in 268 days - Source)
- PS5 - 40,322 / day (10M in 248 days - Source)
Nintendo
- GameCube - 15,345 / day (10.45M in 681 days - Source)
- Wii - 41,569 / day (9.27M in 233 days - Source)
- Wii U - 10,492 / day (10.01M in 954 days - Source)
- Switch - 35,211 / day (10M in 284 days - Source)
Microsoft
- Xbox - 15,878 / day (9.4M in 592 days - Source)
- Xbox 360 - 24,752 / day (10M shipped in 404 days - Source)
- Xbox One - 28,169 / day (~10M shipped in 355 days - Source)
PlayStation sales milestones
PS5
- 4.5M - 49 days
- 7.8M - 139 days
- 10M - 248 days
PS4
- 2.1M - 18 days
- 4.2M - 46 days
- 5.3M - 85 days
- 7M - 142 days
- 10M - 268 days
PS3
- 1.68M - 50 days
- 3.61M - 140 days
- 4.32M - 231 days
- 5.63M - 323 days
- 10.53M - 415 days
Software sales rates
Software sales as a percent of total hardware sales, measured nine to 10 months after launch:
PS5
- 5.6% - Returnal
- 11% - Ratchet and Clank: Rift Apart
Switch
- 10.8% - ARMS
- 12.7% - 1-2-Switch
- 33% - Splatoon 2
- 45.1% - Breath of the Wild
- 49.3% - Mario Kart 8 Deluxe
- 61% - Super Mario Odyssey
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